For years , The Sims 4has attracted players with its unique customization options and deep life simulation . However , there ’s a meaning problem : the constant cargo screens . These interruptions happen frequently and take player out of the experience , squeeze them to look at a blank screen or else of enjoying the plot . Instead of feeling like they ’re in a lively , interlink environment , players often feel they ’re in a series of split scenes . This is a serious issue that change the way players have the plot , turning what could be an amazing taradiddle into a cluster of freestanding mo .

This does n’t always have to be the case . burden screens are very outdated and are seldom visualise today in the relative frequency with whichThe Sims 4employs them . While TheSims 4was not build in this multiplication , they could provide DLC that is specific for opened - world gameplay . It is a act complicated , butEA is a big publishing company and has the resources to make this happen . They could give players a reason to stick toSims 4before going the same road asSimCity 5whenInZOIreleases in 2025 .

The Load Screen Barrier Kills Immersion

It’s The Biggest Issue

TheSims 4 ’s major issue is its frequent cargo screens . These interruptions happen most often whentraveling between dissimilar localisation , break the notion of a lively , interlink world . Players have to waitress and stare at a loading bar while the game loads . This score it hard to feel truly engaged with their Sims and the environment , creating the sense of a bunch of levels link together .

I ’ve spiel every iteration of   The Sims   over the years , and while I loved   The Sims 4   when it first came out , I ’ve give up hope on it . The locomotive is honest-to-goodness , and it ’s too hard to update it , which made Project Renee ’s cancelation even more gutting . With every additional release , the plot break .   The Sims 4   has released more add - ons than any previous deed , and I ’m candidly astonish that it can even function with so many expansions , pack , kits , etc . Frankly , I can read why my sims have so many routing event and problems queuing more than one interaction .

This problem goes beyond being just annoying . For example , dramatic issue or glad jubilation can lose their wallop when they ’re suddenly interrupted by a loading silver screen , reminding player of the plot ’s proficient limitations . This is especially tough for stories based on exploration , as the thrill of discover unexampled piazza goes forth . A smooth gaming experienceneeds seamless transitionsbetween areas to keep players engaged .

Sims from sims 4 looking confused and thinking with a sims from sims2 taking a bath

Plenty of Games Have Gone Further Than Just Open Worlds

It’s Just Outdated By Now

While many game have made smashing pace in make assailable worlds , many have taken it a step further by ensuring players canmove around without break , go along the gameplay finger uninterrupted . The Sims 4is over a decade onetime , which is a crowing problem when it gets compared to other game that have already bring out fully grown things than just a seamless open world . The Sims 3also avoided loading screens within the same locality , soThe Sims 4was ultimately a step backward rather than ahead .

When it comes to more modern game , titles likeSpider - Man 2have broken the barriers that normally come with fast traveling . Most games still require load to truehearted travel , butSpider - human beings 2on PS5 can move player todifferent region in seconds . This keep the experience flowing , so players rarely face sudden breaks in immersion . It ’s a faster game as well , so give-up the ghost through the mapping quickly does n’t get the gloomy - quality surroundings that can come from open - man game loading areas slowly .

The Sims 4 is missing a feature article that made the previous games much better , and it ’s a keen feature that The Sims 3 does n’t even have that players love

A collage of Sims from he Sims 4 Sweet Slumber Party kit.

Then there are games likeNo Man ’s SkyandStar Citizen , which have undefended galaxies . They have seamless transitioning from the planet ’s surface to outer space and back . It pee-pee it very hard to look at a game likeThe Sims 4as justify rival to games released today . SinceThe Sims 4isn’t going to have a subsequence , EA has to at least make it couple up with game today .

A Modder Created an Open World for Sims 4 Already

It’s Been Done Before

A consecrated modder name Arnie bump a way to create a seamless , receptive - world experience in The Sims 4 . This creation was originally call " Brookheights Open Worlds , " although its final version eject after Arnie ’s retreat fromSimsmod creation is known as Brookheights Legacy . This mod remove all burden screen , take into account players to explore an entirely raw map that feels like a different land without interruptions .

Despite the put-on many player get into , The Sims 4 is a premiere life simulation game , and there are plenty of opportunities for pampering Sims .

Brookheights is much more than just a boastful function ; it includesfully interactional buildingsthat can be accessed without any loading times . player can grease one’s palms and drive cars and even fly planes from a functional aerodrome . There ’s also a wide-eyed storyline to improve the whole experience . This shows that the technology for an loose - world Sims 4 experience is available ; it just has n’t been prioritized by EA . The success of the Brookheights mod highlights the demand for a more immersive gameplay experience .

Sims 4 Bella Goth with sims from Sims 3

The Brookheights mod is available fromits prescribed Patreon .

The groundwork has been laid , the role player require it , and now it just depends on whether the developers are willing to prioritize it . An official release would come up with unique challenges , like insure that it was n’t too intensive for low - last systems , but the fact that a single person could make a mod solution is promising . A grouping of veteran developers who ’ve go onThe Sims 4should be able to do it themselves . While changing the current maps would be difficult , a separate DLC with a newfangled mapwouldn’t needs be harder than what Arnie did .

Project Rene Raised Anticipation For An Open World

The Sims Could Go Bigger

The promulgation ofProject Rene , the working rubric for a futureSimsproject . sparked a raft of turmoil with the potential to bring back open - humankind gameplay . AlthoughEA did n’t partake many specifics , leaks indicate an candid - globe approachthat would be a major shift fromThe Sims 4 .

The Sims 4 has wiretap a little into its preceding titles , but there are still many families from The Sims 3 that should be in future packs and scenarios .

Unfortunately , therewill be noThe Sims 5 , and it ’s still hard to know what exactlyProject Renewill look like as a finished product . The uncertainty of next plans in the end makes the current situation more frustrating . The Sims 4is very limited in some key esteem , and that becomes more apparent every class that there are no big improvements . DLC is commence to feellike bundles of microtransactions rather of substantial expansions .

The Sims 4 Build a City Challenge.

The unspoiled way to satisfy instrumentalist is to give them what many of them have been want : A DLC with an open world . The Sims 3already had an open world , so it should be possible forThe Sims 4to do it again . This is a big reason whyThe Sims 4doesn’t finger perfect , and it would be a way to make it stand out in the serial as an improvement from old games .

The Sims 4 Horse, Snowboarder, and Romantic Guy

Sims 4

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