STALKER 2 : Heart Of Chornobylhas been a bang so far , as I ’ve steep into the dark & dystopian world ofThe Zonefor the first time . As a newcomer to the franchise , everything about the game palpate fresh to me , and while the dialogues , story , and human NPC brush have been a net ton of merriment so far , there ’s one part of the game that I ’ve found to be pretty annoying .
GSC Game World has done an amazing job of creating a world that pulls you in and surprise you , peculiarly if you do n’t have experience with the enfranchisement . While exploring these concepts is intriguing and compelling , one of the scariest , most difficult parts of the game often leave me find underwhelmed by the end of it .
Stalker 2 Mutants Are Total Bullet Sponges
Where Did All My Ammo Go?
One of the first thing I find inSTALKER 2is a sport that rushes you right at the showtime once you enter The Zone and commence the first quest . Although this initial blob - like dog matter called a Flesh is no government issue to take down , it ’s really theinvisible , indomitable Bloodsuckers that really moil my geartrain . Even before I formally started the main missions and discovered what the Lesser Zone had to volunteer , I was aggress by a Bloodsucker , and it took a few clip of a in full robotlike AK to take one out .
On top of this , Bloodsuckers are invisible and fabulously fast , — making the entire try a lot more nettlesome . In a plot where conserving ammunition is important , and everything from bandages to energy drinks has economic value , drop 15 minutes kill a exclusive freak is n’t totally fun . In one respect , it instantly instill a good sense of reverence into the player , as indicated by my running away during my first encounter . That say , after a few meetings with these unworthy vampiric scoundrels , the horrifying novelty wear out off , and I wish well there were just a more effective way to take it down .
There are a vast array of around 16 different mutant types inSTALKER 2 .
Custom Image by Katarina Cimbaljevic
Other higher - tier sport like the Poltergeist that throws particular at you are also equally unmanageable and even more slug - spongy , and it often results in me wasting all my ammunition on them . Even the dog — while well-fixed to put down , are legion , so I detect myself crouching down in a corner as a XII or so operate into my funnel shape of bullet before I had to head back to town to re - up my ammo .
At Least Reward Players With Mutated Parts
Limitations With A-Life May Be The Culprit To Lackluster Mutants
Attacks from the irradiate beasts would n’t be so risky if there was some point of reward for them . I ’ve never play the previousSTALKERgames , but I ’ve discover mutant were at the core of those game . plainly , mutant doings in the prior entry was a lot more instinctive and organic , with these things act more like animals in the genuine world than random spawns that assail you in a unbowed crease with unrelenting fury .
allot to an interview withIGN(viaTheGamer ) CEO of GSC Game World said that before launch , " To make it work we had to optimize some things , and they make A - Life employment in many situations not as it should . " GSC has say they areworking on a mend forSTALKER 2 ’s A - Lifesystem .
Although it might develop with the custom of former titles , have something drop on their corpses could really facilitate ease the smell that I ’m " wasting " resources by killing them . Having mutate parts that can be deal for voucher or used for some other task might make killing these things feel good .
STALKER 2 : Heart of Chornobyl is an challenging and engrossing open - earth immersive sim , put you in the Zone , an unnerving and unfathomable plaza .
STALKER 2does a pretty great line at grounding the narrative in a naturalistic and gritty world , so I ’m not certain that my mutate voice idea would be the answer , but mayhap some artefact or something particular on a few of the harder mutant could help make the experience feel more rewarding . Heck , justa few measly couponswould do the trick .
I Enjoy The Difficulty Of Mutants
Don’t Nerf Them, Though
My ill with mutants is n’t with trouble ; on the opposite , I enjoy the fact thatSTALKER 2has a ton of different things that can kill me fairly well . Although , I will let in , my first Poltergeist face-off was totally confusing , I do n’t necessarily take care that sport are hard to kill . However , the fact is , since I ’m new to the serial , I was n’t even solely sure if I should keep buck these things initially because it was n’t clear-cut whether they were actually killable , specially when using little calibre ammunition .
As an origin plot histrion and someone who grow up on more traditional FPS game likeCounter - StrikeorBattlefield , I find the human NPC encounters inSTALKER 2a lot more playfulness .
After last killing it , I furiously tick around its immobile body , desperately looking forany shred of a rewardfor having wasted my entire inventory of ammunition . Ultimately , it felt unrewarding . perhaps if GSC is able to hammer out all the wrick with A - Life , mutant will in reality be more of a part of the mount than an nettlesome incommodiousness .
I Prefer Human NPC Encounters Much More
Hopefully, Mutants Can Grow On Me
As an extraction game thespian and someone who grew up on more traditional FPS game likeCounter - StrikeorBattlefield , I regain the human NPC happen inSTALKER 2a mess more fun . They prompt me of scav encounters inEscape From Tarkovand are equally as difficult and pernicious . Although diehard sports fan have mint of complaints with the A - life organisation , I have come across a few instances of random groups running into each other , only for me to lurk in a dark street corner and take out the stay survivors before descending on their corpses to loot them like a sharp-set Himalayan predator .
STALKER 2 has been a ton of fun for me so far , but it also cue me of a hidden indie gem that I think a lot of people would enjoy .
Battles with homo also finger more dynamical , like they have some level of scheme , and NPCs sample to shut the gap or get an slant on me to take me out . sport , on the other hand , just kind of rill around — and depending on the type , this can often lead to some accidentally hilarious post of a Bloodsucker arrive in and out of a room , only to get shoot in the face with my scattergun repeatedly .
The main mission and questline put me in the crosshairs of these beasts , so regardless of whether I relish the encounters , I ’ll have to get through them for the balance of the game . It sure enough still freak out me out anytime a mutant inSTALKER 2 : Heart Of Chornobylrushes up on me , so at least there ’s that – but loosely , I wish that in the ending , I ’d get something for overcome the challenge .
Source : IGN , TheGamer
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