Split Fiction

As part of The Game Awards lineup of announcements , the father of Hazelight , Josef Fares , take to the microscope stage to announce the studio ’s next approaching conscientious objector - op dangerous undertaking , Split Fiction . In partnership with EA Originals , this will be the third major carbon monoxide gas - op game Hazelight has render to its players .

Split Fictionis a split - screen co - op that follow the story of Mio and Zoe , two aspiring author , who end up trapped in simulations of their fictional Earth together by mistake . To run away , players must make together to solve puzzle while jumping back and away between unequalled and distinct fantasy and sci - fi worlds .

Hazelight Changed The Way We Think About Co-Op Games

A Way Out & It Takes Two Elevated Co-op Games Beyond Simple Multiplayer

Starting withA Way Out , Hazelight ventured into make a truly unique Centennial State - op experience beyond just typical multiplayer , which the studio then blow up upon with its next game . AfterA Way Out , Hazelight releasedIt take Two , a devout story that follows two divorcing parent who have been turned into toy dog and must find their way back to normality together . Beyond just being a binge - jerker , It Takes Twodisplays what it meant to cooperate and work together to attain a vulgar destination .

An It Takes Two movie can not copy what make the biz particular . Its distinct atomic number 27 - op gameplay clashes with the move to a purely optical experience .

Players are forced to shape together in a split - screen way data format while utilizing unique ability and solving puzzles , which is likely the repay gameplay style ofSplit Fictionbased on everything hump so far . Beyond just ask players to toy with friends , however , Hazelight has emphasized everything a carbon monoxide - op biz should be .

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When you remember of co - op games , you might cerebrate of something similar to the caper style ofMario , where players can play as Mario and Luigi to fill out levels together . While this is technically a co - op experience , neither player necessitate the other , and it ’s more like two instrumentalist just playing on the same screen rather than two role player work together . There is no carbon monoxide gas - mental process needed to pass the end , and the same can be pronounce for most online games , to an extent .

Hazelight ’s Colorado - op only adventure game It direct Two has surpassed 1 million sales in less than a month - pee it something of a surprise smasher .

Even orotund team - based games , likethe recently releasedMarvel rival , can sometimes feel like a one - man show . While go as a squad and technically need the whole group ’s aid to succeed , players often queue with strangers and do n’t lock in comms for one reason or another , leave it to experience as ifeveryone is focus on themselves and their gameplay and not thinking about the team as a whole or mould together .

It Takes Two Characters overlayed on an image of Mio and Zoe from Split Fiction

In contrast , It Takes Twoprevents progression without cooperationand often need both players to actively take part and communicate to lick puzzles . In addition to that , the story itself focus on the two characters work through their differences , resulting inan overall intimate co - op experience where participant leave the plot with raw memory and that nostalgic and authentic couch atomic number 27 - op feel , evince us what co - op game could be .

Hazelight Showcases Unique Ideas With Familiar Mechanics In Upcoming Game

Split Fiction Brings Beloved Gameplay Back For A New Adventure

While not everyone agrees that the news report forIt take Twowas groundbreaking ceremony , there seems to be a general consensus that the gameplay mechanics are what made the game fall . For this reason , it ’s even more exciting to see thatmany of those gameplay elements appear to be making a return inSplit Fictionas part of an altogether new narrative . As say , players will work on through the account of Mio and Zoe in the intimate split - screen experience players have become accustomed to from Hazelight .

From frosting racing to shuffle gameboard , there are a long ton of fun minigames for players to choose from in It Takes Two . But which among them are the best ?

From there , the game brings back unique and character - specific abilities that must be used together for platforming and solving puzzles , create that fun and disorderly use reminiscent ofIt take Two . However , to expand upon that even further , Hazelight has created two populace for this story instead of one , which means double the platforming environments , double the abilities , and hopefully , double the fun .

It Takes Two Movie Co-Op

Split Fiction Will Play As Two Games Wrapped Up In One

Help Mio & Zoe Escape From Sci-Fi and Fantasy Worlds

This alone idea for Hazelight ’s next co - op experience has done what nobody thoughti it could do followingIt Takes Two ’s Game of the Year profits — elevated it . craft a story whereplayers will flick back and forth between two juxtaposing worldsis not just an interesting theme . It ’s finally crafting an experience that almost engage like two game in one .

Hazelight Studio ’s brain Josef Fares shares a feeling that advanced exclusive - histrion games are too long , which makes them overdrive gameplay car-mechanic .

To further secern itself from that signified of simply play a secret plan on the same screen as a companion rather than really cooperating , Split Fictionis taking it to an entirely new level where it ’s as if you ’re play two different games , but still somehow together . From what we ’ve seen in released footage , Mio ’s Sci - Fi cityscapes are whole unlike from Zoe ’s Fantasy Villages in every way , including manner , gameplay , and functionality .

It Takes Two Michael Bay

Not only will this assist to break up some of the likely monotony , but it will also allow the reference ’s differences to shine even bright , as if you ’ve jump into two different games that had their main character squelch into the same story . While there are still plenty of newfangled announcement to come , it ’s clear that Hazelight and EA Originals are fain to offer players something unbelievable withSplit Fictionthat goes beyond anything Hazelight has done before , mayhap securing the studio apartment another GOTY nomination .

Three images showing the Birdstar minigame, May and Cody holding a dandelion stem, and the Tank Brothers minigame in It Takes Two.

It Takes Two Director Josef Fares

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