Indiana Jones and the Great Circle

In the later chapter ofIndiana Jones and the Great Circle , “ A Game of Wits ” is one of the more interesting ( and challenging ) sidequests you ’ll come across . Found in the Sukhothai region,“A Game of Wits”is categorise as a Mystery , meaning it ’s a sidequest basically consisting of just one giving mystifier . Specifically , it ’s settle within Voss ’ Camp , which think of you ’ll have to do quite a bit of sneaking around Sukhothai before you’re able to even access it .

“ A Game of Wits ” revolves around a Thai board biz called Mak - yek , which plays quite a bit like a chess - checker hybrid with a few unique rules of its own . Your goal is to work the puzzle by winning the game of Mak - yek , while reading the plot board to derive a safe combination from the positioning of the pieces . It can be restrain to look at , but it ’s in reality pretty mere to act as ( and gain ground ) once you learn the rule . Here ’s how you , too , can become a Mak - yek grandmaster and figure out “ A Game of Wits ” inIndiana Jones and the Great Circle .

How To Play Mak-Yek

Finding The Puzzle

You ’ll find “ A Game of Wits ” within Voss ’ Camp , on the second trading floor of the smaller edifice near the Royal Army barrack . You take to get there in a roundabout path , by bring first at Wat Chana Songkhram and fall through a hole in a wall to pass through Voss ’ stronghold . The area is crawling with soldier , so you ’ll need to lift around orfind the nearby Royal Army Uniformto get through . Either way , locate the puzzler and interact with any of its elements ( Lorenzo ’s Challenge , Mak - yek Rules , or the plot board ) to start the pursuance .

The Rules Of Mak-Yek

In a game of Mak - yek , each while can move either horizontally or verticallyin as many square as the actor bid , without run through any other pieces . In brusk , pieces ferment like the rook in a game of chess , moving in straight , non - aslant lines of any length , just with very unlike capture prescript . You ’ll be play blue , and your goal is to capture all of the red pieces .

Indiana Jones and the Great Circle valorously attempts to retake what makes the movies particular , and like Indy himself , it usually lands on its foot .

Mak - yek use two kinds of capture , custodian and intervention . For custodian seizure , you’ll need to surround a red piece on two side of meat . For treatment , you’ll postulate to slide one of your pieces in between two cerise piece that are one space aside , such as the single located in quarrel three of the secret plan board . Also note that you may keeper catch multiple pieces set consecutively by placing your man on either side of the quarrel or column .

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How To Solve A Game Of Wits

Lorenzo’s Challenge

Okay , so you ’re quick to start playing - but as Lorenzo ’s Challenge explains , this is no ordinary game of Mak - yek . In this especial challenge , you’re able to only move four pieces , and you’re able to only move each of them once to capture every red piece on the board . However , to compensate for that , the red pieces wo n’t move at all , so you do n’t have to vex about your piece getting captured .

in reality , none of the pieces move at all in this puzzle . You wo n’t actually be interacting with the biz control panel to clear this puzzle . Simply look at how the pieces are positioned and imagine the moves in your caput . Draw a diagram if you have to .

interpret Lorenzo ’s Challenge a little more carefully , and you ’ll give away another important condition : the safe code is made up of the row your pieces move to , in chronological edict . In other words , you ’re go to make four Mak - yek moves , and each time , you ’re going to note down the rowing you terminate up in . Once you ’ve managed to capture all the red pieces in just four moves , you ’ll have the combination .

A grinning Indy next to a Mak-yek board in Indiana Jones and the Great Circle.

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The Safe Combination In “A Game Of Wits”

These are the steps to solve " A Game of Wits " :

In case you have n’t been following along , that meansthe safe combination for “ A Game of Wits ” is 3186 . Your reinforcement is cold , intemperate John Cash , which is a bit impersonal and less excitingthan , say , a skill book , but it ’ll descend in handy yet . With that , you’re able to walk away with your payoff and the knowledge that you ’ve work out another one ofIndiana Jones and the Great Circle ’s puzzles .

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Indiana Jones and the Great Circle is a first - person legal action - escapade secret plan developed by the creative team at MachineGames . Set in 1937 between Raiders of the Lost Ark and The Last Crusade , player take on the persona of the titular Earth - trotting venturer / archaeology prof Dr. Indiana Jones , as he hasten across the world to stop a dangerous organisation from utilizing the power of the mystical Great Circle .

The location of the Royal Army Uniform on Indiana Jones and the Great Circle’s map, within Voss' Camp.

Indiana Jones and the Great Circle is a first-person action-adventure game developed by the creative team at MachineGames. Set in 1937 between Raiders of the Lost Ark and The Last Crusade, players take on the role of the titular globe-trotting adventurer/archaeology professor Dr. Indiana Jones, as he races across the world to stop a dangerous organization from utilizing the power of the mystical Great Circle.

Indiana Jones and the Great Circle characters in front of the Vatican at night

Indy holding the Lorenzo’s Challenge note in Indiana Jones and the Great Circle.-1

The Mak-yek game board on a low wooden table as it appears in Indiana Jones and the Great Circle.

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