The revised rules forDungeons & Dragonshave created a quasi - new edition of the biz , not quite 5th edition , yet unquestionably not a complete restructuring of the plot . Still , with new rules follow new adventure , and often , for necromancer of the Coast , a look back at previous module from early versions of the TTRPG . Some of the dear 5e escapade are lifted straight off from 3.5 and first edition , and there ’s no ground why this trend of restructure old modules will contain now .

Many existing adventure modules have official remakes for 5e , but there are some which have been leave behind out . Fan favorites from across the age deserve to be experienced by new players , and including them in next books using the revised rule set would be a great way to do that . These ten modules in special should get a second look in the 2024 variation ofD&D.

10Vault Of The Drow Is Overdue For An Official Redesign

A Favorite Module From Ages Past

Among the unadjusted modules from previous editions , Vault of the Drowis one of the most desired by buff . Originally unfreeze in 1978 forAdvanced Dungeons & Dragons , it was part of a larger series follow a conflict with Drow and Giants . It featured a huge subterraneous heaven for the dark elves , all revolve about around a complex temple / vaultcomplex that the company require to achieve .

A lot of other D&D module contain troubling mental object and traditional knowledge , including racist depictions of quality and discriminatory version of cultures . Reworked versions could furnish a fairer , more three - dimensional scene of those character using more recently - established lore .

The module is famous for its originative setting and the puzzles contained within it , but the traditional knowledge around the Drow company itself could use some update . So much employment has gone into giving detail and humanness to the various culture withinD&D ’s reality , andwhile the original faculty is beloved , it miss complex characterization for the multitude of this underground high society . There are a lot of chance for a freshly free escapade to take this place setting and reinvent it , and WotC should take the chance to do so .

DND moon with sharp teeth next to the gods image

9Red Hand Of Doom Puts Your Party Up Against A Warlord

A Classic Quest From Third Edition

The Red Hand Of Doomis another sports fan - favorite mental faculty , this time from 3rd edition . This adventure saw playersfighting a half - firedrake warlord , Azarr Kul , as he and his army attempted to bring onward a new age of draconic monocracy . It was an exciting quest that involve both large - graduated table combat and acute interactions with NPCs , as the players needed to gather allies in their fight from nearby small town .

These modules are perfect for those who are looking for something a little unlike when it come to choose their next D&D adventure .

A reworked reading ofThe Red Hand of Doomcould make the dangerous undertaking more accessible to unexampled players and inclose ways to campaign large combats with the 2024 version ofD&D ’s rule . Combat in this plot has always struggled with tempo and clunkiness when the phone number of combatant get too high , even in 5e , which was theorise to simplify the ruler . There need to be more concrete and clear agency for DMs to run these sorts of encounters , and this mental faculty would be a great seat to introduce those .

The multiheaded dragon goddess Tiamat besieges a city with balls of fire in art from the Greyhawk setting in the 2024 D&D Dungeon Master’s Guide.

8Night Below Provides A Neat Look At The Underdark

An Underground Adventure In Three Parts

Night Belowis more far-flung than the late two module , made up of three disjoined escapade which say one uninterrupted story that take space in the Underdark . It survive forAD&Dand took player from depressed - to - in high spirits - level , in effect an integral campaign unto itself . It included vast worldbuilding for the preferences both above and below ground , as well as the peoples who resided there .

This campaign is a swell one forexploring Underdark societiesand placement , and is everlasting for a remodel with the 2024 formula set . It even includesa plot of land surrounding an aboleth , an dead grotesque monsterthat not enough people have used in their biz . It could be corking as a module and germ book to precede new Underdark teras and subclass themed around shadow .

7City By The Silt Sea Sends Players Into The Ruins Of Giustenal

Re-Introducing The Dark Sun Settings To 2024 D&D

keep & Dragonshas never been limited to a exclusive fancy world . There ’s the Forgotten Realms , Dragonlance , Greyhawk , Eberron , and , in the case of this faculty , Dark Sun . The Dark Sun world had several adventure module written to fit its traditional knowledge , includingCity by the Silt Sea , well - liked for its design and the lore it focus around .

While distinct in its fantasy world , most of the Dark Sun contentedness apply the AD&D and the 2nd edition rule sets .

City by the Silt Seatakes blank space in the tumble-down metropolis of Giustenal , full of hidden treasures and ancient iniquity . It ’s a unspoiled module , but more significantly , this could allow new players to experience the Dark Sun correct for the 2024 version ofD&D.It ’s one that has n’t get wind much in the way of prescribed support in a while , and its blending of fancy elements with dear - dystopian desert environs strikes a good ecological niche .

Art from various DnD 5e adventure modules

6Desert Of Desolation Includes Fights With Djinni And Mummies

Desert-Themed Adventures From First Edition

Desert of Desolationis a compilation of three freestanding 1st variation module : Pharaoh , Oasis of the White Palm , andLost Tomb of Martek , which go together to createa semi - related to story in an Egyptian - style setting . It is count a part of the Forgotten Realms , and features some surprisingly complex mysteries for the party to unscramble as they make their manner across the desert .

The storylines of each module are compelling , from robbing a Pyramids of Egypt to set a pharaoh ’s spirit loose , to resurrect a dead wizard and rid them from an evil Efreet , and could easily be adapt to accommodate the new rules . Plus , it could search an area of theForgotten Realms outside Faerun , to the east on the world map , which has not learn much attending in 5th edition or the 2024 books .

5Age Of Worms Is A Long-Form Campaign Against A Killer Cult

A Good Choice For Groups Going From Level One To Twenty

Of all the modules on this lean , Age of Wormsis probably the longest . It consists of twelve different adventures all centered around the same story , and is design to take instrumentalist from first stratum all the agency to level twenty . limit in the Greyhawk mise en scene , this faculty sees players go up against a cult which desire to end the world as they lie with it . It features evil mages , undead dragons , mind flayers , doppelganger , and more that will have histrion entertained from starting time to finish .

The 2024 variation of D&D ’s Dungeon Master ’s Guide re-introduce the classic Greyhawk , avoiding a common pitfall of tabletop RPG preferences .

historic period Of Wormsis a more recent creation than those from 1st edition andAD&D , but still deserves some upkeep and attention from mod audiences . It ’s a truly telling long - form tale that DMs look for a longsighted campaign will love , and many of its grownup bad are already present in 5th edition content , meaning players will be familiar with these sorts of menace .

D&D 5e Paladin with the red hand of doom book.

Custom Image by Katarina Cimbaljevic.

4The Dancing Hut Of Baba Yaga Is Simple But Fun

A New Version Of This Campaign Could Add Details For Its Villain

In contrast , The Dancing Hut Of Baba Yagais very simple . It was made for 2nd variation and heart entirely around the titular scoundrel and her animated household . The module itself is full of history and backstory for the lineament , and thensees players enter her hut search for treasure and secrets .

Baba Yaga and her hutare unparalleled as far as fantastic monster go , and the 2024 edition ofD&Dcould do good by featuring her as a baddie . Characters like Vecna and Tiamat are great , but more fitting for longer campaigns with higher - level character . This mental faculty is meant for a shorter risky venture with less powerful players , and that is also necessary for a well - rounded plot .

3Eyes Of The Lich Queen Sends Players On A Far-Reaching Treasure Hunt

An Indiana Jones-esque Journey Through Eberron

shift over to the Eberron setting , Eyes of the Lich Queenembraces the combination of legerdemain and applied science that world emphasizes . It ’s a campaign that acts as a competitive treasure Leigh Hunt , with the party puzzle out against malefic forces to obtain a legendary wizard artefact . It commit players all over the setting looking for clues and leads , and culminate with a fight against a sinewy mage .

While most officialD&Dcontent from WotC features the Forgotten Realms setting , the2024 DMGincluded details for Greyhawk , Dragonlance , and Eberron as well , perhaps a sign that future volumes will be more inclusive of these beloved context .

Not only is thisa good effort to inaugurate players to dissimilar contribution of Eberron , but it also admit a multitude of change dungeons and competitiveness against various brute . It ’s a dynamical and fun module to go through , and one that deserve more attention than it gets .

Dungeons and Dragons Game Poster

2Tyranny Of Dragons Deserves Another Look After Its Early Appearance In Fifth Edition

A Fun Concept That Would Benefit From New Mechanics

It might seem too soon to adapt 5th edition modules , but it ’s deserving designate out that it ’s been over a decade since some of these were release , and their early institution meant they were almost mental testing for the new interpretation of the game . As such , Tyranny of Dragonssuffered from janky fight and unpolished encounters . The core ideas were effectual , pitting player against the Cult of the Dragon and Tiamat herself , but their execution leave behind something to be desired .

The adventures of Dungeons & Dragons ' Fifth Edition have been some of the skillful ever , but how do they all stack up ?

The 2024 rule - lay changes pose the perfect opportunity to revisit this module and do it Justice Department , pluck the original battle and teaser to make them work more fluidly . If these Modern rules are truly think to mark a novel edition of the TTRPG , then modules from 5e should n’t be pass on out from being revisited .

Gaming

1Princes Of The Apocalypse Is A Fight Against The Gods

Fighting Against Elemental Evil

Another former mental faculty from fifth variation , Princes of the Apocalypsesaw playersfighting against four dissimilar religious cult , each obsessed with destroying the earth in their own specific ways . Much likeAge of Worms , this is a recollective - form module intend to act as a whole effort , running from grade one to fifteen . It was well - liked upon expiration but criticized for being too harsh , and while it did n’t have the same mechanical issues asTyranny of Dragons , it felt alike in how it was experimenting with the new rules .

While many of the normal from its auxiliary source book of account , Elemental Evil , have been changed in the intervening years , many idea from those texts are still important to the man ofD&D.

While the entire effort may not require a redesign for the 2024 rules ofDungeons & Dragons , it would surely be interesting to seeremakes of its keep and monsters to be used in modern game . While many of the rule from its supplementary source record , Elemental Evil , have been commute in the intervening class , many idea from those texts are still important to the world ofD&D.

Dungeons and Dragons

origin : D&D / YouTube ( 1 ) , ( 2 )

Dungeons & Dragons